Design and Development of Intelligent Systems and Experiences

INSANE is a spin-off company of the University of the Aegean in the areas of Intelligent Systems and Human-Computer Interaction with applications in the Digital Cultural Heritage Management domain.

What we do

Our scientific expertise revolves around providing solutions regarding the challenge of improving the Experience in Cultural Environments with the Design and Development of Intelligent Systems and Experiences.

Intelligent Systems

Blending advanced technology and insightful algorithms to preserve and enhance cultural heritage and beyond

Human-Computer Interaction

Elevating digital heritage experiences through seamless interactions between users and advanced systems

Information Management

Optimising the preservation and accessibility of cultural assets through information science applications

Research Areas

INSANE transitions state-of-the-art technological innovations from the laboratory to the market,
specializing to cover a broad range of fields within Digital Cultural Heritage Management.

AI & ML

Advancing research with Artificial Intelligence (AI) and Machine Learning (ML) solutions, applying deep learning techniques for sentiment analysis, image classification and speech recognition.

Cultural User Experience

Pioneering Cultural User eXperience (CUX), by transforming users into active participants, bringing forth the multidimensional aspects beyond usability, valuing factors like cultural diversity and individual profiles for shaping unique cultural experiences.

Semantic Data

Utilising ontology-based semantic services such as search and retrieval, integration, mining of data, and reasoning, streamlining Linked Open Data production and use.

Affective Computing

Capturing, interpreting and simulating human emotions and enhancing human-computer interaction research through Affective Computing (AC), bridging computer science, psychology, and cognitive science.

Serious Games

Propelling educational gaming, Serious Games (SGs) for captivating the Cultural Heritage sector by blending learning and playfulness, fostering engaging game experiences (GX) and heightened user motivation.

Crowdsourcing

Engaging the public and enriching Cultural Heritage through crowdsourcing systems and participatory design, opening more inclusive and accessible spaces.

AR & MR

Developing Augmented and Mixed Reality applications in Cultural Heritage, by creating engaging interfaces, integrating advanced technologies for enhanced Cultural User eXperience, involving research in 3D UI design and evaluation.

Internet of Things

Enhancing user experience within IoT and ubiquitous environments through context-awareness, with applications including semantic preservation of cultural heritage, personalized content delivery, and adaptive cultural spaces.

Digital Storytelling

Creating Digital Storytelling cultural heritage applications using computational methods and Large Language Models as tools for Museums, with emergent storytelling systems for cultural heritage,

Research and Innovation transforming Experiences for Cultural Environments

Addressing the needs and expectations of contemporary and future audiences

Personalized Content

Sophisticated integration of intelligent systems, human-computer interaction, and expert cultural heritage information management

Recommendation Services

Analysing preferences and behaviors through intelligent systems offering tailored suggestions and insights

Automated Configuration

Streamline efficiency through cutting-edge solutions that optimise system settings and processes, ensuring seamless performance and adaptability

Realtime Interaction

Dynamic experiences that fosters instant engagement and responsiveness, seamlessly connecting users in immersive interactions

INSANE

INtelligent Systems ANd Experiences (IN.S.AN.E)
(http://www.goinsane.gr/) is a recently established spinoff company (2023) in the areas of Intelligent Systems and Human-Computer Interaction with applications in the Digital Cultural Heritage Management domain. 

INSANE is affiliated with the Intelligent Interaction Research Group (ii.aegean.gr), i-Lab Intelligent Systems Laboratory, Dept. of Cultural Technology and Communication, University of the Aegean, under the coordination of Dr George Caridakis.

Research directions include Affective Computing, Natural Interaction, Artificial Intelligence and Machine Learning, Gaming, Crowdsourcing and Participatory Design, Semantic  Representation, Digital Storytelling and Mixed Reality Interaction.

Intelligent Interaction

Intelligent Interaction research group (http://ii.aegean.gr/) is a  recently established (2016) research lab active in the areas of  Human-Computer Interaction, Intelligent Systems and Cultural  Heritage Management. The coordinator of its research,  educational, and developmental activities is George Caridakis,  Associate Professor at the Department of Cultural Technology  and Communication at the University of the Aegean.

The team consists of a core of postdoctoral researchers and doctoral candidates, with a flexible structure supporting interdisciplinary research collaborations within each project and hosting researchers from related and non-scientific fields.

Publications

113 entries « 3 of 3 »

2018

Michalakis, Konstantinos; Aliprantis, John; Caridakis, George

Visualizing the Internet of Things: Naturalizing Human-Computer Interaction by Incorporating AR Features Journal Article

In: IEEE Consumer Electron. Mag., vol. 7, no. 3, pp. 64–72, 2018, ISSN: 2162-2256.

Links | BibTeX

Moraitou, Efthymia; Konstantakis, Markos; Kontaki, Chrysa; Aliprantis, Ioannis; Kalatha, Eirini; Kalavrytinos, Pantelis; Tsigris, Andreas; Tsougkrianis, Panagiotis; Anagnostopoulos, Christos; Caridakis, George

Travelogue with Augmented Cultural and Contemporary Experience. Proceedings Article

In: CIRA@ EuroMed, pp. 66–75, 2018.

BibTeX

Konstantakis, Markos; Aliprantis, John; Michalakis, Kostas; Caridakis, George

Recommending user experiences based on extracted cultural personas for mobile applications-REPEAT methodology. Proceedings Article

In: MobileCH@ mobile HCI, 2018.

BibTeX

Trichopoulos, George; Aliprantis, John; Konstantakis, Markos; Caridakis, George

ARTISTS: A virtual Reality culTural experIence perSonalized arTworks System: The “Children Concert” painting case study Proceedings Article

In: Proceedings of the International Conference on Digital Culture & AudioVisual Challenges (DCAC-2018), 2018.

BibTeX

Kalatha, Eirini; Aliprantis, John; Konstantakis, Markos; Michalakis, Konstantinos; Moraitou, Themis; Caridakis, George

Cultural heritage engagement via serious games: the ARCADE augmented reality, context-aware, linked open data personalized ecosystem Proceedings Article

In: 1st International CICMS Conference 4-5 May, 2018 Kuşadası, Turkey, 2018.

BibTeX

Moraitou, Efthymia; Aliprantis, John; Caridakis, George

Semantic Preventive Conservation of Cultural Heritage Collections Proceedings Article

In: Proceedings of the Third International Workshop on Semantic Web for Cultural Heritage (SW4CH 2018)At: Heraklion, Crete, Greece, June 3-7, 2018), 2018.

BibTeX

Kalatha, Eirini; Aliprantis, John; Konstantakis, Markos; Michalakis, Konstantinos; Moraitou, Themis; Caridakis, George

Cultural Heritage Engagement via Serious Games: The ARCADE Augmented Reality, Context-Aware, Linked Open Data Personalized Ecosystem Proceedings Article

In: 1st International CICMS Conference, 4-5 May 2018, Kusadasi, Turkey, 2018.

BibTeX

Trichopoulos, George; Aliprantis, John; Konstantakis, Markos; Caridakis, George

ARTISTS: A Virtual Reality Cultural Experience Personalized Artworks System: The “Children Concert” Painting Case Study Proceedings Article

In: Proceedings of the International Conference on Digital Culture & AudioVisual Challenges (DCAC-2018), 2018.

BibTeX

Moraitou, Efthymia; Aliprantis, John; Caridakis, George

Semantic Preventive Conservation of Cultural Heritage Collections Proceedings Article

In: Proceedings of the Third International Workshop on Semantic Web for Cultural Heritage (SW4CH 2018) at Heraklion, Crete, Greece, June 3-7, 2018, 2018.

BibTeX

Konstantakis, Markos; Aliprantis, John; Michalakis, Kostas; Caridakis, George

Recommending User Experiences Based on Extracted Cultural Personas for Mobile Applications – REPEAT Methodology Proceedings Article

In: MobileCH@Mobile HCI, 2018.

BibTeX

Moraitou, Efthymia; Konstantakis, Markos; Kontaki, Chrysa; Aliprantis, Ioannis; Kalatha, Eirini; Kalavrytinos, Pantelis; Tsigris, Andreas; Tsougkrianis, Panagiotis; Anagnostopoulos, Christos; Caridakis, George

Travelogue with Augmented Cultural and Contemporary Experience Proceedings Article

In: CIRA@EuroMed, pp. 66–75, 2018.

BibTeX

Konstantakis, Markos; Michalakis, Konstantinos; Aliprantis, John; Kalatha, Eirini; Moraitou, Efthymia; Caridakis, George

A Methodology for Optimised Cultural User Personas Experience – CURE Architecture Proceedings Article

In: 2018.

Links | BibTeX

Konstantakis, Markos; Michalakis, Konstantinos; Aliprantis, John; Kalatha, Eirini; Moraitou, Efthymia; Caridakis, George

A Methodology for Optimised Cultural User Personas Experience – CURE Architecture Proceedings Article

In: BCS Learning & Development, 2018.

Links | BibTeX

113 entries « 3 of 3 »

Our Team

George Caridakis

Scientific Coordinator

Konstantinos Kotis

Associate Research Professor

Konstantinos Michalakis

Postdoctoral Researcher

Markos Konstantakis

Postdoctoral Researcher

Yannis Christodoulou

Postdoctoral Researcher

Stavroula Zoi

Postdoctoral Researcher

Themis Moraitou

Postdoctoral Researcher

George Trichopoulos

Postdoctoral Researcher

Mariana Ziku

PhD Candidate

Georgia Angelaki

PhD Candidate

Vasilis Ballas

Master Student

Our Partners

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Leverage the experience of Cultural Heritage through the power of Intelligent Systems and Human-Computer Interaction.